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Supreme Values
Values Last Updated - August 13th, 2026 at 1:58 PM  //  Join our Discord Server
MM2 Uncommon Values - Supreme Values
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MM2 Uncommon Values

Supreme Values provides up-to-date MM2 Uncommon values, demands, and rarities for trading every Murder Mystery 2 Uncommon item.

TIP: You can click on an item's image to see extra features and information. Read more about this in our use guide!
Tier 4 Tier 3 Tier 2 Tier 1 Changelog

Filter by Event/Year/Stability: Sort by:
Tier 4
Bones
Value - 220
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 5
Change in Value - (-5) -2.2%
Inv. Controls -
Brains
Value - 135
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (-5) -3.6%
Inv. Controls -
Zombified (Knife)
Value - 120
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (+5) +4.3%
Inv. Controls -
Gingerbread (Knife)
Value - 85
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (+5) +6.3%
Inv. Controls -
Sweater (Knife)
Value - 60
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (+5) +9.1%
Inv. Controls -
Snowflake (Knife)
Value - 55
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (+5) +10.0%
Inv. Controls -
Branches
Value - 50
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (+5) +11.1%
Inv. Controls -
Mummy (2017)
Value - 20
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+2) +11.1%
Inv. Controls -
Skulls
Value - 15
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+2) +15.4%
Inv. Controls -
Zombified (Gun)
Value - 15
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+0)
Inv. Controls -
Void
Value - 12
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+2) +20.0%
Inv. Controls -
Wrap (Gun)
Value - 12
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+2) +20.0%
Inv. Controls -
Wrap (Knife)
Value - 12
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+2) +20.0%
Inv. Controls -
Gingerbread (Knife)
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+3) +42.9%
Inv. Controls -
Steel (Gun)
Value - 8
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+1) +14.3%
Inv. Controls -
Gothic (Gun)
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+2) +40.0%
Inv. Controls -
Zombie
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+2) +40.0%
Inv. Controls -
Snowman (Gun)
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+2) +66.7%
Inv. Controls -
Hazard (Gun)
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+2) +66.7%
Inv. Controls -
Zombie (Gun)
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-2) -28.6%
Inv. Controls -
Tier 3
Gingerbread (Gun)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+1) +50.0%
Inv. Controls -
Lantern
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+1) +50.0%
Inv. Controls -
Webs
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Zombie (2023)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+2) +200.0%
Inv. Controls -
Frozen (Gun)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-2) -40.0%
Inv. Controls -
Potion (2017)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -25.0%
Inv. Controls -
Tree (2021)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+1) +100.0%
Inv. Controls -
Meltdown
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+1) +100.0%
Inv. Controls -
Stars (Knife)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+1) +100.0%
Inv. Controls -
Pumpkin Pie
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (-1) -33.3%
Inv. Controls -
Lights (Gun)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -33.3%
Inv. Controls -
Mummy (Gun)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -33.3%
Inv. Controls -
Potion (Gun)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -33.3%
Inv. Controls -
Potion (Knife)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -33.3%
Inv. Controls -
Gingerbread (Gun)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-1) -50.0%
Inv. Controls -
Moonlight
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+1)
Inv. Controls -
Frozen (Knife)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -50.0%
Inv. Controls -
Holly (Gun)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -50.0%
Inv. Controls -
Lights (Knife)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Mummy (Knife)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -50.0%
Inv. Controls -
Zombie (Knife)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -50.0%
Inv. Controls -
Moons
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -50.0%
Inv. Controls -
Vampire
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Wolf
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Tier 2
Gothic (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Nutcracker
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Snowman (Gun)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Snowman (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Snowy
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Wrapped (Gun)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Wrapped (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Gifted
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Steel (Knife)
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Pool Noodle
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Snowflake (Knife)
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Wraiths (Knife)
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Mistletoe (Gun)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Hazard (Knife)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Gingerheart
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Love (Gun)
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Rose
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Canes (Gun)
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Fireplace
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Forest
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Marble
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Melon
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Mummy (Knife)
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Snowflake (Gun)
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Snowman (Knife)
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Wrapped (Gun)
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Frosty
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Holly (Knife)
Value - x1 T1 Rare
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Stockings (Knife)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Brains (2022)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Carrot
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Carrot (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Carrot (Knife)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Clown (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Fall Camo
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Floatie
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Gingerbread (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Monster
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Moons (2024)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Mummy (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Painted (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Snowflake (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Sweater (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Witchbrew
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Wraiths (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Stars (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 1
Sweater
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Tree (2017)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Checkers
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Decorated
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Eclipse
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Eyes
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Future
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Gingerbread (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Glowy
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Lava (Knife)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Meadow
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Mistletoe (Knife)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Night
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Polar Bear
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Pool
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Popsicle
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Pumpkin (2025)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Soda (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Stockings (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Sweater (Knife)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Treats (Gun)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Canes (Knife)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Floral
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Neopolitan
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Snowman (2023)
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Turtles
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Ghostly
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Ghosts (Knife)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Portal (Gun)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Pumpkin (Knife)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Donut
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Abduction
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Blossom
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Bones (Knife)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Gingerbread (Knife)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Jellyfish
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Lava (Gun)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Leaves
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Ornaments
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Paws
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Popsicle (Gun)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Pumpkin Patch
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Retro
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Snowman (2024)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Soda (Knife)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Starry
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Sweater (Gun)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Treats (Knife)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Turtle
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Witch's Brew
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Wrapped (Knife)
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Wreaths
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Tier 1
Doge
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 2 Rarity - 1
Sketch
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 2 Rarity - 1
Adurite (Gun)
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Adurite (Knife)
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Biogun
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Blue
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Bluesteel (Gun)
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Bluesteel (Knife)
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Brush
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Camo (Gun)
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Camo (Knife)
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Caution
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Cheddar
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Cheesy
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Circuit
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Hazmat
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Hive
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Jigsaw
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Lucky
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Marina
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Melon
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Missing
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Paper
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Pink
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Pirate
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Red
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Soda
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Stalker
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Tiger
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Wanwood
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Wooden
Value - x4 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Graffiti
Value - x3 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
High Tech
Value - x3 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Value Key (Percentile): <1 Value · 0-39 · 40-84 · 85-99
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