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Supreme Values
Values Last Updated - August 13th, 2026 at 1:58 PM  //  Join our Discord Server
MM2 Rare Values - Supreme Values
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MM2 Rare Values

Supreme Values provides up-to-date MM2 Rare values, demands, and rarities for trading every Murder Mystery 2 Rare item.

TIP: You can click on an item's image to see extra features and information. Read more about this in our use guide!
Tier 3 Tier 2 Tier 1 Changelog

Filter by Event/Year/Stability: Sort by:
Tier 3
Cane (Knife)
Value - 550
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 5
Change in Value - (-25) -4.3%
Inv. Controls -
Dungeon
Value - 200
Range -
[190 - 200]
Stability - Receding Item Stability
Demand - 3 Rarity - 5
Change in Value - (-10) -4.8%
Inv. Controls -
Darkknife
Value - 70
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (-5) -6.7%
Inv. Controls -
Silent Night (Knife)
Value - 50
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-5) -9.1%
Inv. Controls -
Makeshift (Knife)
Value - 40
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-5) -11.1%
Inv. Controls -
Zombified
Value - 35
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-5) -12.5%
Inv. Controls -
Starry (Gun)
Value - 22
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-3) -12.0%
Inv. Controls -
Swirl
Value - 20
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-2) -9.1%
Inv. Controls -
Watcher (Gun)
Value - 20
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-5) -20.0%
Inv. Controls -
Magma (Gun)
Value - 13
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-2) -13.3%
Inv. Controls -
Silent Night (Gun)
Value - 12
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-1) -7.7%
Inv. Controls -
Snowflakes
Value - 12
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+2) +20.0%
Inv. Controls -
Floral (Knife)
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-2) -16.7%
Inv. Controls -
Ghostfire
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+2) +25.0%
Inv. Controls -
Ghastly (Gun)
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+2) +40.0%
Inv. Controls -
Aurora (Knife)
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-1) -12.5%
Inv. Controls -
Toxic (Knife)
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-2) -28.6%
Inv. Controls -
Wraith (Knife)
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+2) +66.7%
Inv. Controls -
Icicles (Gun)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-2) -40.0%
Inv. Controls -
Jack
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Snakebite (Knife)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-2) -40.0%
Inv. Controls -
Vampire (Gun)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-2) -40.0%
Inv. Controls -
Magma
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-2) -40.0%
Inv. Controls -
Candy Swirl (Gun)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-1) -33.3%
Inv. Controls -
Sun
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-1) -33.3%
Inv. Controls -
Bats
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -33.3%
Inv. Controls -
Green Marble
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -33.3%
Inv. Controls -
Orange Marble
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Toxic (Gun)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Darkgun
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+1)
Inv. Controls -
Gingerbread
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Monster
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -50.0%
Inv. Controls -
Aurora (Gun)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Candy Swirl (Knife)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Snakebite (Gun)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Vampire (Knife)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Tier 2
Gingerbread (Gun)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Starry (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Cane (Gun)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Cane (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Ginger (Gun)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Ginger (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Mummy
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Nuke
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Cane (Gun)
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Magma (Knife)
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Watcher (Knife)
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Snowy
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 4
Icicles (Knife)
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Ghastly (Knife)
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Ice Camo
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Logcutter
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Molten (Gun)
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Molten (Knife)
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Butterflies
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Heart
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Neon
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Candleflame (Gun)
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Damp
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Frostflame (Knife)
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Gingerbread (Knife)
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Nether
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Painted (Knife)
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Spitfire
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Storm
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Wraith (Gun)
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Tree (2023)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Tree (Knife)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Bio
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Bones (Knife)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Curse
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Frostflame (Gun)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Ghosts (Gun)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Gingercookie (Knife)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Hologram (Gun)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Pop Art (Knife)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Spearmint (Gun)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Xeno (Knife)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Pier
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Sunset
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Sunny
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Tropical
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Hologram (Knife)
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Portal (Knife)
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Tree (Gun)
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Xeno (Gun)
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Kraken
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Ritual
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Snowflake
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Snowglobe
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Floral (Gun)
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Gingercookie (Gun)
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Heartbreak
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Neon
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Pop Art (Gun)
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Robot
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Sharky
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Sleigh
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Spearmint (Knife)
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Spring
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Waves
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Yummy
Value - x2 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Tier 1
Black
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 2 Rarity - 1
Abstract
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Ace
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Bacon
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Galactic
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Galaxy
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Hacker
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Imbued
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
iRevolver
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Korblox
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Krypto
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Musical
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Nightfire
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Nova
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Purple
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Rainbow (Gun)
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Rainbow (Knife)
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Space
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Spectrum
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Squire
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Vortex
Value - x4 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Deep Sea
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Value Key (Percentile): <1 Value · 0-39 · 40-84 · 85-99
RARES:
Cane (Knife) [XMAS2018] reduced to 550
Dungeon reduced to 200 [190-200]
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