Supreme Values - The values for all of the pets in Murder Mystery 2.

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Supreme Values
Values Last Updated - August 13th, 2026 at 1:58 PM  //  Join our Discord Server
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Tier 4 Tier 3 Tier 2 Tier 1 Untradable Pets Changelog
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Filter by Event/Year/Stability: Sort by:
Tier 4
Zombie Dog
Class - Common
Value - 750
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 5
Change in Value - (-25) -3.2%
Inv. Controls -
Elf (2019)
Class - Uncommon
Value - 625
Range -
[625 - 650]
Stability - Doing Well Item Stability
Demand - 4 Rarity - 5
Change in Value - (+50) +8.7%
Inv. Controls -
Blue Pumpkin
Class - Common
Value - 220
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (+10) +4.8%
Inv. Controls -
Dogey
Class - Uncommon
Value - 150
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (-5) -3.2%
Inv. Controls -
Red Pumpkin
Class - Common
Value - 120
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (+5) +4.3%
Inv. Controls -
Black Cat
Class - Common
Value - 75
Range -
[70 - 75]
Stability - Underpaid For Item Stability
Demand - 3 Rarity - 4
Change in Value - (-5) -6.3%
Inv. Controls -
Green Pumpkin
Class - Common
Value - 60
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (+5) +9.1%
Inv. Controls -
Pumpkin (2017)
Class - Common
Value - 55
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 5
Change in Value - (+5) +10.0%
Inv. Controls -
Mr. Reindeer
Class - Rare
Value - 55
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (+5) +10.0%
Inv. Controls -
Piggy
Class - Common
Value - 55
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 4
Change in Value - (+5) +10.0%
Inv. Controls -
Tier 3
Elf
Class - Common
Value - 25
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+5) +25.0%
Inv. Controls -
Red Pumpkin
Class - Legendary
Value - 20
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-2) -9.1%
Inv. Controls -
Mr. Snowman
Class - Common
Value - 20
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+2) +11.1%
Inv. Controls -
Red Pumpkin
Class - Legendary
Value - 17
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-1) -5.6%
Inv. Controls -
Skully
Class - Legendary
Value - 15
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+3) +25.0%
Inv. Controls -
Green Pumpkin
Class - Rare
Value - 12
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-1) -7.7%
Inv. Controls -
Green Pumpkin
Class - Rare
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-2) -16.7%
Inv. Controls -
Blue Pumpkin
Class - Uncommon
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-1) -12.5%
Inv. Controls -
<3
Class - Common
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -12.5%
Inv. Controls -
Shadow Pumpkin
Class - Uncommon
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-2) -28.6%
Inv. Controls -
Tier 2
Nobledragon
Class - Legendary
Value - 5
Range -
[3 - 5]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -28.6%
Inv. Controls -
Snowbear
Class - Common
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+1) +50.0%
Inv. Controls -
Mechbug
Class - Rare
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 3
Change in Value - (-2) -40.0%
Inv. Controls -
UFO
Class - Common
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -25.0%
Inv. Controls -
Chilly
Class - Uncommon
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Eyeball
Class - Rare
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Fairy
Class - Uncommon
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Green Pumpkin
Class - Rare
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Jetstream
Class - Rare
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Overseer Eye
Class - Legendary
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Pengy
Class - Common
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Purple Pumpkin
Class - Common
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Red Pumpkin
Class - Rare
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Reindeer
Class - Common
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Rudolph
Class - Legendary
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Seahorsey
Class - Uncommon
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Tankie
Class - Rare
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Vampire Bat
Class - Legendary
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Lil' Alien
Class - Common
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (+1)
Inv. Controls -
Badger
Class - Common
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Blue Pumpkin
Class - Uncommon
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -50.0%
Inv. Controls -
Tier 1
Carrot Bunny
Class - Common
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Deathspeaker
Class - Godly
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Electro
Class - Godly
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Frostbird
Class - Godly
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Ice Phoenix
Class - Godly
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Icey
Class - Godly
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Phoenix
Class - Godly
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Sammy
Class - Godly
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Skelly
Class - Godly
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Steambird
Class - Godly
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Traveller
Class - Godly
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Pumpkin (2018)
Class - Common
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Fire Bat
Class - Godly
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Fire Bear
Class - Godly
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Fire Bunny
Class - Godly
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Fire Cat
Class - Godly
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Fire Dog
Class - Godly
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Fire Fox
Class - Godly
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Fire Pig
Class - Godly
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Scarecrow
Class - Rare
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Teddy
Class - Common
Value - x1 T1 Legendary
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Pumpkin (2019)
Class - Common
Value - x3 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Bat
Class - Legendary
Value - x2 T1 Uncommons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Santa Dog
Class - Common
Value - x1 T1 Uncommon
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Elitey
Class - Legendary
Value - x1 T1 Uncommon
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Bear
Class - Rare
Value - x3 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Fox
Class - Uncommon
Value - x2 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Pig
Class - Uncommon
Value - x2 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Pumpkin (2020)
Class - Common
Value - x2 T1 Commons
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Cat
Class - Common
Value - x1 T1 Common
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Dog
Class - Common
Value - x1 T1 Common
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Pumpkin (2021)
Class - Common
Value - x1 T1 Common
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Untradable Pets
Santa Pet
Santa (2019)
Class - Rare
Value - N/A
Stability - Untradable Item Stability
Demand - N/ARarity - 4
Bunny
Bunny
Class - Common
Value - N/A
Stability - Untradable Item Stability
Demand - N/ARarity - 1
Snowman
Snowman
Class - Common
Value - N/A
Stability - Untradable Item Stability
Demand - N/ARarity - 1
Ghosty
Ghosty
Class - Godly
Value - N/A
Stability - Untradable Item Stability
Demand - N/ARarity - 2
Value Key (Percentile): <1 Value · 0-39 · 40-84 · 85-99
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