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Supreme Values
Values Last Updated - August 13th, 2026 at 1:58 PM  //  Join our Discord Server
MM2 Legendary Values - Supreme Values
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MM2 Legendary Values

Supreme Values provides up-to-date MM2 Legendary values, demands, and rarities for trading every Murder Mystery 2 Legendary item.

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Tier 3 Tier 2 Tier 1 Changelog

Filter by Event/Year/Stability: Sort by:
Tier 3
Latte (Gun)
Value - 140
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 3
Change in Value - (-5) -3.4%
Inv. Controls -
Latte (Knife)
Value - 140
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 3
Change in Value - (-5) -3.4%
Inv. Controls -
Spectral (Knife)
Value - 50
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-5) -9.1%
Inv. Controls -
Traveler (Gun)
Value - 50
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-5) -9.1%
Inv. Controls -
Aurora (Gun)
Value - 45
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-5) -10.0%
Inv. Controls -
Vampire (Gun)
Value - 45
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (-5) -10.0%
Inv. Controls -
Beach
Value - 35
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (+5) +16.7%
Inv. Controls -
Cotton Candy
Value - 35
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (-3) -7.9%
Inv. Controls -
JD
Value - 28
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (-2) -6.7%
Inv. Controls -
Arctic (Gun)
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 4
Change in Value - (+3) +42.9%
Inv. Controls -
Cavern (Knife)
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 3
Change in Value - (-1) -12.5%
Inv. Controls -
Broken
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Icedriller
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (-2) -28.6%
Inv. Controls -
Nightsky
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (+1) +25.0%
Inv. Controls -
Ghost (Knife)
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Ginger (Gun)
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -16.7%
Inv. Controls -
Bunnies
Value - 4
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (-1) -20.0%
Inv. Controls -
Red Scratch
Value - 4
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Skulls
Value - 4
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-1) -20.0%
Inv. Controls -
Aurora (Knife)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (+1) +50.0%
Inv. Controls -
Spectral (Gun)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (+1) +50.0%
Inv. Controls -
Traveler (Knife)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (+1) +50.0%
Inv. Controls -
Vampire (Knife)
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (+1) +50.0%
Inv. Controls -
Witched
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Blue Elite
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Green Elite
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Santa's Magic
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Santa's Spirit
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Energized (Gun)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (+1) +100.0%
Inv. Controls -
Frostfade (Knife)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (+1) +100.0%
Inv. Controls -
Blue Scratch
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Ghost (Gun)
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Chromatic (Knife)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (-1) -50.0%
Inv. Controls -
Icecracker
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Change in Value - (-1) -50.0%
Inv. Controls -
Red Fire
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (+0)
Inv. Controls -
Cavern (Gun)
Value - 1
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Tier 2
Arctic (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Chromatic (Gun)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Cursed (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Emerald
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Energized (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Frozen (Gun)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Nightstar
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Overseer (Gun)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Predator (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Ripper (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Rupture
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Tree (Gun)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Tree (Knife)
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Web
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Green Fire
Value - x4 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Aquarium (Gun)
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Bubbles
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Cursed (Gun)
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Frostfade (Gun)
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Frozen (Knife)
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Midnight
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Palms (Gun)
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Sparkle
Value - x3 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Cupid
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Ginger (Knife)
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Ripper (Gun)
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 2 Rarity - 2
Aquarium (Knife)
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Palms (Knife)
Value - x2 T1 Legendaries
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Tier 1
Overseer (Knife)
Value - x4 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 1
Predator (Gun)
Value - x4 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 1
Rune
Value - x4 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 1
Universe
Value - x4 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 1
Viper
Value - x4 T1 Rares
Stability - Stable Item Stability
Demand - 2 Rarity - 1
Fade
Value - x4 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Fusion
Value - x4 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Plasmite
Value - x4 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Shiny
Value - x4 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Splash (Knife)
Value - x4 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Elite
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Splash (Gun)
Value - x3 T1 Rares
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Value Key (Percentile): <1 Value · 0-39 · 40-84 · 85-99
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