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Supreme Values
Values Last Updated - August 6th, 2026 at 2:59 PM  //  Join our Discord Server
MM2 Godly Values - Supreme Values
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MM2 Godly Values

Supreme Values provides up-to-date MM2 Godly values, demands, and rarities for trading every Murder Mystery 2 Godly item.

TIP: You can click on an item's image to see extra features and information. Read more about this in our use guide!
Tier 4 Tier 3 Tier 2 Tier 1 Tier 0 Changelog

Filter by Event/Year/Stability: Sort by:
Tier 4
Traveler's Gun
Value - 5,600
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 5
Change in Value - (+100) +1.8%
Inv. Controls -
Evergun
Value - 3,450
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (-25) -0.7%
Inv. Controls -
Constellation
Value - 2,700
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (-25) -0.9%
Inv. Controls -
Evergreen
Value - 2,500
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (-25) -1.0%
Inv. Controls -
Turkey
Value - 2,450
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (-25) -1.0%
Inv. Controls -
Vampire's Gun
Value - 1,950
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (+25) +1.3%
Inv. Controls -
Alienbeam
Value - 1,850
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (-25) -1.3%
Inv. Controls -
Darkshot
Value - 1,725
Range -
[1,725 - 1,750]
Stability - Doing Well Item Stability
Demand - 6 Rarity - 4
Change in Value - (+25) +1.5%
Inv. Controls -
Darksword
Value - 1,700
Range -
[1,700 - 1,725]
Stability - Doing Well Item Stability
Demand - 6 Rarity - 4
Change in Value - (+25) +1.5%
Inv. Controls -
Raygun
Value - 1,600
Range -
[1,600 - 1,650]
Stability - Overpaid For Item Stability
Demand - 6 Rarity - 3
Change in Value - (+50) +3.2%
Inv. Controls -
Blossom
Value - 1,340
Range -
[1,340 - 1,360]
Stability - Doing Well Item Stability
Demand - 6 Rarity - 4
Change in Value - (+10) +0.8%
Inv. Controls -
Sakura
Value - 1,330
Range -
[1,330 - 1,350]
Stability - Doing Well Item Stability
Demand - 6 Rarity - 4
Change in Value - (+10) +0.8%
Inv. Controls -
Sunrise
Value - 1,125
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (+25) +2.3%
Inv. Controls -
Snowcannon
Value - 850
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 3
Change in Value - (+25) +3.0%
Inv. Controls -
Bauble
Value - 825
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (-25) -2.9%
Inv. Controls -
Sunset
Value - 625
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 3
Change in Value - (+25) +4.2%
Inv. Controls -
Soul
Value - 615
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 3
Change in Value - (+5) +0.8%
Inv. Controls -
Spirit
Value - 605
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 3
Change in Value - (+5) +0.8%
Inv. Controls -
Rainbow Gun
Value - 420
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 3
Change in Value - (+5) +1.2%
Inv. Controls -
Flora
Value - 410
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 3
Change in Value - (+10) +2.5%
Inv. Controls -
Rainbow
Value - 410
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 3
Change in Value - (+5) +1.2%
Inv. Controls -
Bloom
Value - 400
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 3
Change in Value - (+10) +2.6%
Inv. Controls -
Tier 3
Heart Wand
Value - 340
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 3
Change in Value - (+10) +3.0%
Inv. Controls -
Ocean
Value - 285
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 3
Change in Value - (+5) +1.8%
Inv. Controls -
Waves
Value - 280
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 3
Change in Value - (+5) +1.8%
Inv. Controls -
Xenoknife
Value - 280
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 3 Item Badge
Change in Value - (+5) +1.8%
Inv. Controls -
Xenoshot
Value - 280
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 3 Item Badge
Change in Value - (+5) +1.8%
Inv. Controls -
Flowerwood Gun
Value - 265
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 3
Change in Value - (+5) +1.9%
Inv. Controls -
Blizzard
Value - 260
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 3
Change in Value - (+5) +2.0%
Inv. Controls -
Flowerwood
Value - 260
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 3
Change in Value - (+5) +2.0%
Inv. Controls -
Snowstorm
Value - 260
Range -
[N/A]
Stability - Stable Item Stability
Demand - 4 Rarity - 3
Change in Value - (+5) +2.0%
Inv. Controls -
Snow Dagger
Value - 250
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 3
Change in Value - (-5) -2.0%
Inv. Controls -
Watergun
Value - 250
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 3
Change in Value - (-10) -3.8%
Inv. Controls -
Icecream
Value - 160
Range -
[155 - 165]
Stability - Fluctuating Item Stability
Demand - 3 Rarity - 3
Change in Value - (-40) -20.0%
Inv. Controls -
Treat
Value - 155
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 3
Change in Value - (-5) -3.1%
Inv. Controls -
Beachy
Value - 150
Range -
[140 - 155]
Stability - Fluctuating Item Stability
Demand - 3 Rarity - 3
Change in Value - (-10) -6.3%
Inv. Controls -
Sands
Value - 150
Range -
[140 - 155]
Stability - Fluctuating Item Stability
Demand - 3 Rarity - 3
Change in Value - (-10) -6.3%
Inv. Controls -
Sweet
Value - 150
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 3
Change in Value - (-5) -3.2%
Inv. Controls -
Borealis
Value - 145
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 3
Change in Value - (-5) -3.3%
Inv. Controls -
Australis
Value - 140
Range -
[N/A]
Stability - Stable Item Stability
Demand - 3 Rarity - 3
Change in Value - (-5) -3.4%
Inv. Controls -
Bat
Value - 120
Range -
[115 - 125]
Stability - Fluctuating Item Stability
Demand - 2 Rarity - 2
Change in Value - (-5) -4.0%
Inv. Controls -
Pearlshine
Value - 85
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-5) -5.6%
Inv. Controls -
Pearl
Value - 80
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 3
Change in Value - (-5) -5.9%
Inv. Controls -
Candy
Value - 80
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-5) -5.9%
Inv. Controls -
Heartblade
Value - 65
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -3.0%
Inv. Controls -
Tier 2
Luger
Value - 40
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -4.8%
Inv. Controls -
Red Luger
Value - 37
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -2.6%
Inv. Controls -
Phantom
Value - 35
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -5.4%
Inv. Controls -
Spectre
Value - 35
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -5.4%
Inv. Controls -
Candleflame
Value - 33
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -5.7%
Inv. Controls -
Darkbringer
Value - 33
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -5.7%
Inv. Controls -
Elderwood Blade
Value - 33
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -5.7%
Inv. Controls -
Elderwood Revolver
Value - 33
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -5.7%
Inv. Controls -
Iceblaster
Value - 33
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -5.7%
Inv. Controls -
Lightbringer
Value - 33
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -5.7%
Inv. Controls -
Makeshift
Value - 33
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -5.7%
Inv. Controls -
Sugar
Value - 32
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -3.0%
Inv. Controls -
Ornament
Value - 28
Range -
[27 - 30]
Stability - Fluctuating Item Stability
Demand - 1 Rarity - 2
Change in Value - (+1) +3.7%
Inv. Controls -
Green Luger
Value - 23
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -8.0%
Inv. Controls -
Amerilaser
Value - 22
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -4.3%
Inv. Controls -
Laser
Value - 22
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -4.3%
Inv. Controls -
Hallowgun
Value - 20
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -9.1%
Inv. Controls -
Nightblade
Value - 20
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -9.1%
Inv. Controls -
Shark
Value - 20
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-3) -13.0%
Inv. Controls -
Tier 1
Icebeam
Value - 18
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -10.0%
Inv. Controls -
Plasmabeam
Value - 18
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-4) -18.2%
Inv. Controls -
Swirly Gun
Value - 18
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -10.0%
Inv. Controls -
Battleaxe II
Value - 17
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -5.6%
Inv. Controls -
Blaster
Value - 17
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -5.6%
Inv. Controls -
Ginger Luger
Value - 17
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-3) -15.0%
Inv. Controls -
Pixel
Value - 17
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-3) -15.0%
Inv. Controls -
Gemstone
Value - 15
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -11.8%
Inv. Controls -
Iceflake
Value - 15
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -11.8%
Inv. Controls -
Old Glory
Value - 15
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -11.8%
Inv. Controls -
Plasmablade
Value - 15
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -11.8%
Inv. Controls -
Slasher
Value - 15
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -11.8%
Inv. Controls -
Vampire's Edge
Value - 15
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Cookiecane
Value - 13
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -13.3%
Inv. Controls -
Deathshard
Value - 13
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -13.3%
Inv. Controls -
Eternalcane
Value - 13
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -13.3%
Inv. Controls -
Gingerblade
Value - 13
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -13.3%
Inv. Controls -
Jinglegun
Value - 13
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -13.3%
Inv. Controls -
Lugercane
Value - 13
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -13.3%
Inv. Controls -
Minty
Value - 13
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -13.3%
Inv. Controls -
Nebula
Value - 13
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -13.3%
Inv. Controls -
Virtual
Value - 13
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -13.3%
Inv. Controls -
Battleaxe
Value - 12
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Gingermint
Value - 12
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -7.7%
Inv. Controls -
Swirly Blade
Value - 12
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -7.7%
Inv. Controls -
Chill
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -16.7%
Inv. Controls -
Clockwork
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -16.7%
Inv. Controls -
Fang
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -16.7%
Inv. Controls -
Frostsaber
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Heat
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -16.7%
Inv. Controls -
Spider
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -16.7%
Inv. Controls -
Tides
Value - 10
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -16.7%
Inv. Controls -
Tier 0
Bioblade
Value - 8
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -20.0%
Inv. Controls -
Eternal III
Value - 8
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -20.0%
Inv. Controls -
Eternal IV
Value - 8
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -20.0%
Inv. Controls -
Hallow's Blade
Value - 8
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Hallow's Edge
Value - 8
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Handsaw
Value - 8
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Boneblade
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Eternal
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -12.5%
Inv. Controls -
Eternal II
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -12.5%
Inv. Controls -
Frostbite
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Ghostblade
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Ice Dragon
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -12.5%
Inv. Controls -
Ice Shard
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -12.5%
Inv. Controls -
Prismatic
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Pumpking
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -12.5%
Inv. Controls -
Saw
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Xmas
Value - 7
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -12.5%
Inv. Controls -
Eggblade
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Flames
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -28.6%
Inv. Controls -
Snowflake
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Winter's Edge
Value - 5
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -28.6%
Inv. Controls -
Peppermint
Value - 4
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Cookieblade
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (+0)
Inv. Controls -
Blue Seer
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Change in Value - (+0)
Inv. Controls -
Purple Seer
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Change in Value - (+0)
Inv. Controls -
Red Seer
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Change in Value - (+0)
Inv. Controls -
Seer
Value - 3
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Change in Value - (+0)
Inv. Controls -
Orange Seer
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Change in Value - (+0)
Inv. Controls -
Yellow Seer
Value - 2
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 1
Change in Value - (+0)
Inv. Controls -
Value Key (Percentile): <1 Value · 0-39 · 40-84 · 85-99
NEW ITEMS:
Icecream's range changed to [155-165]
GODLIES:
Darkshot increased to 1,725 [1,725-1,750]
Darksword increased to 1,700 [1,700-1,725]
Raygun increased to 1,600 [1,600-1,650]
Blossom increased to 1,340 [1,340-1,360]
Sakura increased to 1,330 [1,330-1,350]
Pearlshine's demand reduced to 1
Pearl's demand reduced to 1
Ornament's range changed to [27-30]
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