Extra Features:
Value -
Range -
Stability -
Demand - Rarity -
Origin -
Change in Value -
Aliases -
Flippability -
Chance of Rising - ~%
Your Inventory Value:
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MM2 Common Values
Supreme Values provides up-to-date MM2 Common values, demands, and rarities for trading every Murder Mystery 2 Common item.
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Victim Tier
Tier 3
Tier 2
Tier 1
Changelog
Filter by Event/Year/Stability: Sort by:
Default Tier
|
Default Knife
Demand - 0
Origin - Given to Everyone Upon Joining |
|
Default Gun
Demand - 0
Origin - Given to Everyone Upon Joining |
Victim Tier
|
Glitch1
Value - 70
Range - [N/A] Stability - Stable ![]() Demand - 3 Change in Value - (-5) -6.7% Inv. Controls - |
|
Glitch2
Value - 35
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (-5) -12.5% Inv. Controls - |
Tier 3
|
Bats (Knife)
Value - 240
Range - [N/A] Stability - Stable ![]() Demand - 3 Change in Value - (+10) +4.3% Inv. Controls - |
|
Ghoulish
Value - 100
Range - [N/A] Stability - Stable ![]() Demand - 3 Change in Value - (-5) -4.8% Inv. Controls - |
|
Gifts (Knife)
Value - 95
Range - [N/A] Stability - Stable ![]() Demand - 3 Change in Value - (+5) +5.6% Inv. Controls - |
|
Pine (Knife)
Value - 85
Range - [N/A] Stability - Stable ![]() Demand - 3 Change in Value - (+5) +6.3% Inv. Controls - |
|
Mummified
Value - 35
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+5) +16.7% Inv. Controls - |
|
Frosted (Knife)
Value - 30
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+2) +7.1% Inv. Controls - |
|
Snowflakes (Gun)
Value - 30
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+5) +20.0% Inv. Controls - |
|
Wrapped (Gun)
Value - 30
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+3) +11.1% Inv. Controls - |
|
Sparkle9
Value - 30
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
Snowman (Gun)
Value - 25
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+3) +13.6% Inv. Controls - |
|
Webbed (Gun)
Value - 25
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+5) +25.0% Inv. Controls - |
|
CandyCorn (2017)
Value - 25
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+3) +13.6% Inv. Controls - |
|
Ecto
Value - 25
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+5) +25.0% Inv. Controls - |
|
Elf (2018)
Value - 20
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+5) +33.3% Inv. Controls - |
|
Slimy
Value - 20
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+2) +11.1% Inv. Controls - |
|
Sparkle10
Value - 20
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
Sparkle8
Value - 20
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
Sparkle7
Value - 18
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
RIP
Value - 17
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+2) +13.3% Inv. Controls - |
|
Coal (Knife)
Value - 15
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+3) +25.0% Inv. Controls - |
|
Elf (Knife)
Value - 15
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (-2) -11.8% Inv. Controls - |
|
Candy Corn (2019)
Value - 12
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+2) +20.0% Inv. Controls - |
|
Pumpkin (2019)
Value - 12
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+2) +20.0% Inv. Controls - |
|
Prism
Value - 12
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+2) +20.0% Inv. Controls - |
|
Sparkle6
Value - 12
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
Combat II
Value - 10
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
Phantom
Value - 10
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+2) +25.0% Inv. Controls - |
|
Zombie
Value - 10
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+3) +42.9% Inv. Controls - |
|
Sparkle4
Value - 10
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+2) +25.0% Inv. Controls - |
|
Skool
Value - 8
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
Sparkle5
Value - 8
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
Tailslide
Value - 7
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (-1) -12.5% Inv. Controls - |
|
Starry
Value - 5
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+2) +66.7% Inv. Controls - |
|
Alex
Value - 4
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+1) +33.3% Inv. Controls - |
|
Corl
Value - 4
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+1) +33.3% Inv. Controls - |
|
Denis
Value - 4
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+1) +33.3% Inv. Controls - |
|
Euro
Value - 4
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (-1) -20.0% Inv. Controls - |
|
Ollie
Value - 4
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (-1) -20.0% Inv. Controls - |
|
Sidewinder
Value - 4
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (-1) -20.0% Inv. Controls - |
|
Sketchy
Value - 4
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+1) +33.3% Inv. Controls - |
|
Sub
Value - 4
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+1) +33.3% Inv. Controls - |
|
Apocalypse (Gun)
Value - 3
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+1) +50.0% Inv. Controls - |
|
Bats (2020)
Value - 3
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+1) +50.0% Inv. Controls - |
|
Infected (Gun)
Value - 3
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+1) +50.0% Inv. Controls - |
|
Ghosty
Value - 3
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
Sparkle1
Value - 3
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
Sparkle2
Value - 3
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+1) +50.0% Inv. Controls - |
|
Sparkle3
Value - 3
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+0) Inv. Controls - |
|
Asteroid
Value - 2
Range - [N/A] Stability - Stable ![]() Demand - 1 Change in Value - (-1) -33.3% Inv. Controls - |
|
Grind
Value - 2
Range - [N/A] Stability - Stable ![]() Demand - 1 Change in Value - (+0) Inv. Controls - |
|
Indy
Value - 2
Range - [N/A] Stability - Stable ![]() Demand - 1 Change in Value - (+0) Inv. Controls - |
|
Slashed
Value - 1
Range - [N/A] Stability - Stable ![]() Demand - 2 Change in Value - (+1) Inv. Controls - |
|
Bats (Gun)
Value - 1
Range - [N/A] Stability - Stable ![]() Demand - 1 Change in Value - (-1) -50.0% Inv. Controls - |
|
Grave (Gun)
Value - 1
Range - [N/A] Stability - Stable ![]() Demand - 1 Change in Value - (-1) -50.0% Inv. Controls - |
|
Grave (Knife)
Value - 1
Range - [N/A] Stability - Stable ![]() Demand - 1 Change in Value - (-1) -50.0% Inv. Controls - |
|
Haunted (Gun)
Value - 1
Range - [N/A] Stability - Stable ![]() Demand - 1 Change in Value - (-1) -50.0% Inv. Controls - |
|
Haunted (Knife)
Value - 1
Range - [N/A] Stability - Stable ![]() Demand - 1 Change in Value - (-1) -50.0% Inv. Controls - |
|
Slime (Gun)
Value - 1
Range - [N/A] Stability - Stable ![]() Demand - 1 Change in Value - (-1) -50.0% Inv. Controls - |
|
Slime (Knife)
Value - 1
Range - [N/A] Stability - Stable ![]() Demand - 1 Change in Value - (-1) -50.0% Inv. Controls - |
Tier 2
|
Apocalypse (Knife)
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 2 |
|
Frosted (Gun)
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 2 |
|
Infected (Knife)
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 2 |
|
Webbed (Knife)
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 2 |
|
2015
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Blossom
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Bunny
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Carrot
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Choco
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Egg
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Elf (Gun)
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Goo
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Hearts
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Ornament
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Ornament1
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Ornament2 (Gun)
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Ornament2 (Knife)
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Passion
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Patrick
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Reptile
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Roses
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Santa (Gun)
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Santa (Knife)
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Sweetheart
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Tulip
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Valentine
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Bones
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Brains
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Witch
Value - x4 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Gift Bag (Knife)
Value - x3 T1 Legendaries
Stability - Stable ![]() Demand - 2 |
|
Hunter
Value - x3 T1 Legendaries
Stability - Stable ![]() Demand - 2 |
|
Infected
Value - x3 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Neon
Value - x3 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
TNL
Value - x3 T1 Legendaries
Stability - Stable ![]() Demand - 1 |
|
Gifts (Gun)
Value - x2 T1 Legendaries
Stability - Stable ![]() Demand - 2 |
|
Ribbons
Value - x2 T1 Legendaries
Stability - Stable ![]() Demand - 2 |
|
Snowflakes (Knife)
Value - x2 T1 Legendaries
Stability - Stable ![]() Demand - 2 |
|
Pine (Gun)
Value - x3 T1 Rares
Stability - Stable ![]() Demand - 2 |
|
RB Knife
Value - x3 T1 Rares
Stability - Stable ![]() Demand - 2 |
|
Cane (Gun)
Value - x2 T1 Rares
Stability - Stable ![]() Demand - 2 |
|
Etched
Value - x1 T1 Rare
Stability - Stable ![]() Demand - 2 |
|
Ornaments (Gun)
Value - x1 T1 Rare
Stability - Stable ![]() Demand - 2 |
|
Coal (Knife)
Value - x3 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Moon
Value - x3 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Love (2023)
Value - x3 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Scarf
Value - x3 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Candied (Knife)
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Cracks (Gun)
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Darkness (Knife)
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Snowman (Gun)
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Webs
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Fragile (Gun)
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Fragile (Knife)
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Gift Bag (Gun)
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Ornaments (Knife)
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Stockings
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Toy (Knife)
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Trees
Value - x2 T1 Uncommons
Stability - Stable ![]() Demand - 2 |
|
Aliens
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 2 |
|
Coal (Gun)
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 2 |
|
Ghosts (2023)
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 2 |
|
Pumpkin (2023)
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 2 |
|
Vines (Knife)
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 2 |
|
Cat
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 2 |
|
Coal (Gun)
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 2 |
|
Ribbon
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 2 |
|
Santa (2023)
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 2 |
|
Toy (Gun)
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 2 |
|
Penguin
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 1 |
|
Reindeer
Value - x1 T1 Uncommon
Stability - Stable ![]() Demand - 1 |
|
Candied (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Candle
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Candy Corn (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Candy Corn (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Cane (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Carved (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Coal
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Coal (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Cracks (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Darkness (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Elf (2017)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Frozen (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Present
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Present (2023)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Santa
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Santa (2018)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Snowman (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Watcher (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Wrapped (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Stickers (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Wavy (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Bats (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Candles
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Candy Corn (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Candy Corn (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Carrots
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Cats
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Chick
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Clownfish (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Gifts (2024)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Haunted (2025)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Hot Chocolate
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Igloo (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
UFOs (Knife)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Wavy (Gun)
Value - x3 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Candy Corn (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Carved (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Coal (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Giftwrap
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Haunted
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Watcher (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 2 |
|
Candy Corn (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Eyeball
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Snowman (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Balloons
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Bats (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Bells
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Candy Corn (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Candy Corn (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Cherries
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Clownfish (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Coconut
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Dolphins
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Duckies
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Elf (2023)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Fall
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Frozen (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Ghosts (2024)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Hearts (2026)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Igloo (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Leaves
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Leaves
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Lights (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Lights (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Peppermint (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Peppermint (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Plaid
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Reindeer
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Sand
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Sandy (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Skyline
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Snowball (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Snowball (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Snowfall
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Spider (2023)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Starfish (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Starfish (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stickers
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Stockings (2024)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Strawberries (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Strawberries (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Striped (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Striped (Knife)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Tourist
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
UFOs (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Vines (Gun)
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Wood
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
|
Xbox
Value - x2 T1 Commons
Stability - Stable ![]() Demand - 1 |
Tier 1
|
Clown (Gun)
Value - x1 T1 Common
Stability - Stable ![]() Demand - 2 |
|
Clown (Knife)
Value - x1 T1 Common
Stability - Stable ![]() Demand - 2 |
|
8Bit
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Aqua
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Big Kill
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Bit
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Bleached
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Borders
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Brown
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Cardboard
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Cherry
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Clan
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Cold
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Combat
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Copper
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Eco
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Engraved
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Fallout
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Green
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Hardened
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
HL2
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Ice
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Infiltrator
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Iron
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Juice
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Leaf
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Linked
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Log
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Love (Knife)
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Lovely
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
News
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Oily
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Orange
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Pea
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Sandy
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Shaded
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Slate
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Splat
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Splatter
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Stainless
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Star
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Static
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Whiteout
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
|
Yellow
Value - x1 T1 Common
Stability - Stable ![]() Demand - 1 |
Value Key (Percentile): <1 Value · 0-39 · 40-84 · 85-99
