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Values Last Updated - August 6th, 2026 at 2:59 PM  //  Join our Discord Server
MM2 Chroma Values - Supreme Values
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MM2 Chroma Values

Supreme Values provides up-to-date MM2 Chroma values, demands, and rarities for trading every Murder Mystery 2 Chroma item.

TIP: You can click on an item's image to see extra features and information. Read more about this in our use guide!
Tier 3 Weapons Tier 2 Weapons Tier 1 Weapons Pets Changelog

Filter by Event/Year/Stability: Sort by:
Tier 3 - Weapons
C. Traveler's Gun
Value - 220,000
Range -
[N/A]
Stability - Stable Item Stability
Demand - 9 Rarity - 10
Change in Value - (-5,000) -2.2%
Inv. Controls -
Chroma Evergun
Value - 75,000
Range -
[N/A]
Stability - Stable Item Stability
Demand - 8 Rarity - 8
Change in Value - (-1,000) -1.3%
Inv. Controls -
Chroma Evergreen
Value - 48,000
Range -
[N/A]
Stability - Stable Item Stability
Demand - 7 Rarity - 7
Change in Value - (-1,000) -2.0%
Inv. Controls -
Chroma Bauble
Value - 34,000
Range -
[N/A]
Stability - Stable Item Stability
Demand - 7 Rarity - 6
Change in Value - (-1,000) -2.9%
Inv. Controls -
C. Vampire's Gun
Value - 29,000
Range -
[N/A]
Stability - Stable Item Stability
Demand - 7 Rarity - 6
Change in Value - (-1,000) -3.3%
Inv. Controls -
C. Constellation
Value - 27,000
Range -
[N/A]
Stability - Stable Item Stability
Demand - 7 Rarity - 6
Change in Value - (+500) +1.9%
Inv. Controls -
Chroma Alienbeam
Value - 24,000
Range -
[N/A]
Stability - Stable Item Stability
Demand - 6 Rarity - 6
Change in Value - (-1,000) -4.0%
Inv. Controls -
Tier 2 - Weapons
Chroma Sunrise
Value - 13,250
Range -
[N/A]
Stability - Stable Item Stability
Demand - 6 Rarity - 5
Change in Value - (+250) +1.9%
Inv. Controls -
Chroma Raygun
Value - 12,750
Range -
[12,750 - 13,250]
Stability - Doing Well Item Stability
Demand - 6 Rarity - 5
Change in Value - (+250) +2.0%
Inv. Controls -
Chroma Sunset
Value - 8,750
Range -
[8,750 - 9,000]
Stability - Doing Well Item Stability
Demand - 6 Rarity - 5
Change in Value - (+250) +2.9%
Inv. Controls -
Chroma Blizzard
Value - 8,000
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 5
Change in Value - (-500) -5.9%
Inv. Controls -
Chroma Snowcannon
Value - 8,000
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 5
Change in Value - (-250) -3.0%
Inv. Controls -
Chroma Snowstorm
Value - 4,250
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 5
Change in Value - (+50) +1.2%
Inv. Controls -
Chroma Heart Wand
Value - 4,250
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (-250) -5.6%
Inv. Controls -
Chroma Snow Dagger
Value - 4,000
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 5
Change in Value - (-250) -5.9%
Inv. Controls -
Chroma Watergun
Value - 3,400
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 5
Change in Value - (-50) -1.4%
Inv. Controls -
Chroma Treat
Value - 2,700
Range -
[2,600 - 2,700]
Stability - Receding Item Stability
Demand - 5 Rarity - 4
Change in Value - (-100) -3.6%
Inv. Controls -
Chroma Sweet
Value - 2,300
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (+50) +2.2%
Inv. Controls -
Chroma Icecream
Value - 2,000
Range -
[1,900 - 2,200]
Stability - Fluctuating Item Stability
Demand - 5 Rarity - 5
Change in Value - (-500) -20.0%
Inv. Controls -
Chroma Sands
Value - 1,850
Range -
[1,750 - 1,950]
Stability - Fluctuating Item Stability
Demand - 5 Rarity - 4
Change in Value - (+50) +2.8%
Inv. Controls -
Chroma Beachy
Value - 1,800
Range -
[1,700 - 1,900]
Stability - Fluctuating Item Stability
Demand - 5 Rarity - 4
Change in Value - (+50) +2.9%
Inv. Controls -
Chroma Ornament
Value - 1,800
Range -
[N/A]
Stability - Stable Item Stability
Demand - 5 Rarity - 4
Change in Value - (-100) -5.3%
Inv. Controls -
Tier 1 - Weapons
Chroma Darkbringer
Value - 65
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-5) -7.1%
Inv. Controls -
Chroma Lightbringer
Value - 60
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-5) -7.7%
Inv. Controls -
Chroma Luger
Value - 50
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -3.8%
Inv. Controls -
Chroma Candleflame
Value - 40
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -4.8%
Inv. Controls -
Chroma Laser
Value - 40
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -4.8%
Inv. Controls -
Chroma Swirly Gun
Value - 38
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -5.0%
Inv. Controls -
C. Elderwood Blade
Value - 37
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -2.6%
Inv. Controls -
Chroma Deathshard
Value - 35
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-3) -7.9%
Inv. Controls -
Chroma Cookiecane
Value - 32
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -3.0%
Inv. Controls -
Chroma Fang
Value - 32
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-3) -8.6%
Inv. Controls -
Chroma Gemstone
Value - 32
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-3) -8.6%
Inv. Controls -
Chroma Shark
Value - 32
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-3) -8.6%
Inv. Controls -
Chroma Slasher
Value - 32
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -3.0%
Inv. Controls -
Chroma Heat
Value - 28
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -6.7%
Inv. Controls -
Chroma Seer
Value - 28
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -6.7%
Inv. Controls -
Chroma Gingerblade
Value - 27
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -3.6%
Inv. Controls -
Chroma Tides
Value - 27
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -3.6%
Inv. Controls -
Chroma Saw
Value - 23
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-2) -8.0%
Inv. Controls -
Chroma Boneblade
Value - 22
Range -
[N/A]
Stability - Stable Item Stability
Demand - 1 Rarity - 2
Change in Value - (-3) -12.0%
Inv. Controls -
Pets
Chroma Fire Bat
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Chroma Fire Bear
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Chroma Fire Bunny
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Chroma Fire Cat
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Chroma Fire Dog
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Chroma Fire Fox
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Chroma Fire Pig
Value - 3
Range -
[2 - 3]
Stability - Underpaid For Item Stability
Demand - 1 Rarity - 2
Change in Value - (-1) -25.0%
Inv. Controls -
Value Key (Percentile): <1 Value · 0-39 · 40-84 · 85-99
NEW ITEMS:
Chroma Icecream's range changed to [1,900-2,200]
Chroma Sands increased to 1,850 [1,750-1,950]
Chroma Beachy increased to 1,800 [1,700-1,900]
CHROMAS:
Chroma Evergreen reduced to 48,000 [N/A], stability changed from "Underpaid For" to "Stable"
Chroma Raygun increased to 12,750 [12,750-13,250], stability changed from "Improving" to "Doing Well"
Chroma Sunset increased to 8,750 [8,750-9,000]
Chroma Treat reduced to 2,700 [2,600-2,700]
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